I've been searching minimum specs for some recent games and getting quite a few people saying "crap port from console version" and that you need supercomputers to run a distinctly average (in a "pushing the hardware limits" way) 360/ps3 game. So are game developers saving time and money by not optimising for PC and expecting consumers to continually upgrade OR are they not really interested in PC versions and only do the basic to get the title onto PCs?
and lets not get into the whole push the game out in time for christmas then patch it up to actually get it running sometime later topic.....for now

