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Just got Elite Dangerous

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You just press PS button and do it from there. It doesn't matter if you are in space in the game - unless you are being shot at or flying into the sun, it'll be fine. JKust like switchign to another window on a PC.

It works with PS network friends not specific Elite friends.

Ps I'm at a low intensity RES at Natis 2 looking for a fight.


 
Posted : 23/05/2020 8:32 pm
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ohhhh i play on PC...


 
Posted : 23/05/2020 8:36 pm
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Then you can't play with the PS4 lot and we can't play with you 🙁


 
Posted : 23/05/2020 9:26 pm
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That explains why nothing happened with my request to join the squadron i guess.


 
Posted : 23/05/2020 9:31 pm
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Mikkel, I'm on PC, currently bumming about the Deciat system gathering dross for Felicity.

Turns out shooting through the mailbox in the Cobra is really easy, I did it at around 230 earlier, glad I never boosted or I think I'd have hit the back wall. I'll bear that in mind.

Think I'm going to go ahead on the Brave Sir Robin loadout, got interdicted twice by an NPC and they landed maybe 2 shots. Unfortunately the police wrecked him before I could play any more.

I take it mods started with one engineer will carry to another? Ie I get G3 thrusters at Felicity and someone else can take them to G5?


 
Posted : 23/05/2020 10:01 pm
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currently in Ceos-Sothis doing some missions to get the last 0.15% needed to get promoted to Rear Admiral.


 
Posted : 23/05/2020 10:52 pm
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Yes, the mods are the same whoever does them. Means you only go to colonia if you want to!

Matt


 
Posted : 24/05/2020 12:11 am
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but can you unlock to level 3 with one engineer and then start from 3 at another one? i thought you had to start from 1 and unlock from there again if you go to a different engineer.


 
Posted : 24/05/2020 12:14 am
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Yes, but you would have to have the level four access with the second engineer!

Matt


 
Posted : 24/05/2020 12:25 am
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Ah that's fine, I'm level 5 with Felicity regardless, I just wanted to make sure I wasn't wasting my time on a level 3 engine tune before I can get to someone who can kick it up to 5.


 
Posted : 24/05/2020 12:41 am
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finally
Its mine

https://flic.kr/p/2j4ZYFC


 
Posted : 24/05/2020 2:09 am
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NOICE! like a big maroon personal issue star destroyer 😎

Ouch; that jump range 😳


 
Posted : 24/05/2020 3:44 am
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That picture is completely stock, got it up to just under 20 now, and still one level of engineering on the FSD to go, but also no weapons fitted yet.


 
Posted : 24/05/2020 10:04 am
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Fun evening in CZs last night with Matt. I lost 1% hull all evening, but I ran out of ammo completely!

I think when fighting in a wing you see a small white circle which is your wingman's target..?


 
Posted : 24/05/2020 10:12 am
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That's a nice Corvette, smart paintjob, tactical crimson?

As molgrips said combat in the CZ is definitely more fun when you have friends on your side! There were a few times when I was pleased to see a Krait zoom in to help with a difficult enemy. I had to synthesise ammo three times, twice for the MCs and once for the rails.

I think I picked up around 400K in combat bonds (my first ever) and around 10% to my combat rank.

Matt


 
Posted : 24/05/2020 11:10 am
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yea i think its the crimson paintjob.
Just had it out for a quick zoom, will be good for salvaging material.
I melted a couple of kraits then had all my beams do NOTHING at all to a Vulture in quite a long time of constant on target firing, very odd lol


 
Posted : 24/05/2020 1:57 pm
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Fun evening in CZs last night with Matt.

As molgrips said combat in the CZ is definitely more fun when you have friends on your side! There were a few times when I was pleased to see a Krait zoom in to help with a difficult enemy

Now that’s what I’m talking about! 😎👍🏼 Jealous that I missed it. Hopefully there’ll be someone about on Wednesday or Thursday when I can get a evening sesh in 👍🏼


 
Posted : 24/05/2020 2:01 pm
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That confused me, until I realised you meant 'creating materials to salvage'!

Vulture's are interesting. NPCs are often strongly sheilded but with wafer thin hulls. The human builds seem to tend towards strong hulls, with a fast recharge using bi-weaves.

V8ninety, if you let me know what time, I will probably be available on one of those days.

Matt


 
Posted : 24/05/2020 2:13 pm
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I had to synthesise ammo three times

Dammit I should have done this.

Been engineering this afternoon, Krait now has G5 mods on both MCs and corrosive ammo. Now I just need to get the lasers upgraded - have to find an engineer that does them and I'm not going all the way to Colonia.

I melted a couple of kraits then had all my beams do NOTHING at all to a Vulture in quite a long time of constant on target firing, very odd lol

Beam lasers are high thermal damage and low kinetic damage. So they are brilliant on shields but not on hulls. I have two fire groups set up on the Krait - one for shield stripping which is a beam and a burst, and another for hulls which is burst and MC.

I'll be up for a wing on Weds or Thurs. Ping me on PSN I have the message app on my phone (I recommend this to anyone looking to contact or be contacted re games!)


 
Posted : 24/05/2020 4:50 pm
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so far this corvette is a massive letdown.
I cant get through the shields of anything now.
Just been up against an Alliance Challenger and he was melting my shield why i took ages to get through his, and when his shield was down i did hardly any damage with my dual Huge multicanons.
this is a ship that i can normally rip through i no time with my Mamba.


 
Posted : 24/05/2020 5:00 pm
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What's your loadout and fire group settings?


 
Posted : 24/05/2020 5:28 pm
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2 Huge Multi canons gimballed. 2 medium beam lasers + 2 small beams turreted and just swapped the Large MC for a Large gimballed beam, so will see if that helps.


 
Posted : 24/05/2020 6:45 pm
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Too many beams. They do little damage to hulls, they strip shields.

Have 2 medium beams gimballed, bind these to the same button. Then two(?) large MCs gimballed and two huge burst lasers on another button. Fire the beams to strip shields and once you hear the 'target shields down' message switch to the beams and MCs.

You can use fire 1 for the beams and fire 2 for the others, however I prefer to keep chaff on fire 2 so I have the different combinations set to fire 1 in different fire groups.

I've only got large and medium MCs on the Krait and it killed a chieftain last night although that took a while. But the shields melt under my beams which are only 1 small and 1 medium.


 
Posted : 24/05/2020 7:14 pm
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this is pointless 2 huge multi canons and i cant do damage, there is no point in this ship what so ever. as it seems you only get NPCs with massively engineered shields and hull tanks.
Emptied 2 clips from 2 huge MC into this sitting still Chieftain with no shields and he lost something like 2% hull.
Will have to try get it engineered and see what happens then but as it is with no engineered i deals less damage than any ships i have tried so far lol


 
Posted : 24/05/2020 7:21 pm
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Tell me it's ace, stop this messing around and tell me it's ace!

The Alliance ships can be tanky, Molgrips and I were blasting this one last night with power gone (it was war don't think badly of us! plus mats). I was using twin rails and only taking 5% a pop.

Frags will give higher total damage and cannons penetrate better, but a huge PA might be a sweet spot.

Matt


 
Posted : 24/05/2020 8:38 pm
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think it is good, beginning to think its just me doing something wrong.
I just killed a cobra huray lol took a while as he kept running away.

But it is damn cool when you can fire a load of beam lasers non stop and not run out of power, only having to stop if you get to hot.


 
Posted : 24/05/2020 9:15 pm
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Get thermal vent as a mod on one. No more heat worries.

Matt


 
Posted : 24/05/2020 9:41 pm
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just took out a Corvette in a big conflict zone brawl to then find the others on my side had all died and i was alone with 5 ships, had to run so did not even get to see what salvage it might have dropped.

And it seems as long as i dont use my MC at same time as the beams i can fire them for ages without getting heat problem, this ship will be cool when i get the hang out things.


 
Posted : 24/05/2020 10:28 pm
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It does seem to take a while to kill ships in general. I have a medium and large MC on the Krait, both overcharged G4 and corrosive mod, and some ships still seem to take an age to dispatch. But sometimes not.

Although in a RES I found a Deadly guy in a Sidewinder - that didn't take long *at all* heheh 🙂


 
Posted : 25/05/2020 12:52 pm
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I'm having the same dilemma with my Chieftain, I would like to use something different than the lasers, MC stock build, but the other choices seem underwhelming. Frags and cannons may be good, but they don't seem to do anything!

@Molgrips you were asking about who won the war from the other night.....the side we fought on Li Chotep (Federation).

Matt


 
Posted : 25/05/2020 4:19 pm
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Just done a hostage rescue mission. Good fun, if a bit brief, felt a bit piratey. Yarrrrr

Matt


 
Posted : 25/05/2020 4:22 pm
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How'd you figure that out? Galnet local news at the station? Guess we made a difference after all 🙂


 
Posted : 25/05/2020 7:52 pm
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In small systems, low population, then it is possible for one or two people to make a big difference, so yeah, could easily have been down to us.

The stats are on INARA, though they are not always updated promptly as it requires someone with the INARA software to go into the system. Kuwembaa is my home system so I checked the status tab in the right hand panel. War happens when two factions have the same influence, at the end of the war the two sides are separated by a 5 point margin to the winner. Li Chotep are now out in front.

Matt


 
Posted : 25/05/2020 8:11 pm
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Cool.


 
Posted : 25/05/2020 8:18 pm
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The BGS has a certain nerdy appeal! That is one of the reasons I chose Kuwembaa as my home base. The populations are small and it is pretty out of the way, so not many other cmdrs are going to be around. I hadn't banked on Borann being within 30Ly.

Matt


 
Posted : 25/05/2020 9:44 pm
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So the Brave Sir Robin didn't work. Took an illegal black box mission, got melted by NPCs before I could pick it up. No bother, back again, in the hold and boosted off with no shields but my ass intact. And got picked off by a random commander when I dropped out of hyperspace.

Back to Garry, shield booster, military bulkheads and... Nothing. Nobody interested in me at all. Even annoyed an NPC with a bounty and they just buggered off.


 
Posted : 26/05/2020 2:13 am
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I find NPCs have a sixth sense regarding load-outs. Just try running without any sort of missile defence and see how many NPCs are bristling with them.

Matt


 
Posted : 26/05/2020 9:39 am
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I'm still grinding away to get Fed rank. I'm up to Lt Cmdr now.

I've been in Sol doing pirate massacre missions in Barnard's Star. They are actually pretty profitable once you gain good reputation with the factions handing them out. I turned in some overlapping missions last night for about 150mn credits and I could have made more but I was picking the high reputation rewards.

Combat ranking is going to be a bit of a grind though, I must have killed 200 ships and my combat rank went form 10% Master to 30% Master. At this rate its going to take about a year to get to Elite!


 
Posted : 26/05/2020 10:58 am
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I'm just a couple of ranks behind. I find the missions I take are pretty good for moving up, but then I am doing them more the mission itself rather than just to increase rank. Petty Officer for me.

The combat rank is easily the slowest to increase. I was doing a mining mission for H2O2 and happened to find 53t of Low Temperature Diamonds. The 80+ million Cr shot my trade up by 20%, on the move from tycoon to elite.

Matt


 
Posted : 26/05/2020 11:07 am
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Whatever you do; don’t do what I did and take a last quick pirate kill mission before logging off, and then only realise that it’s a wing mission when you open fire on your target and your world rapidly disintegrates by the light of laser beams, fire and plasma ☄️💥🔥✨⚡️

Oops. One £10m rebuy later... 😫😣😫


 
Posted : 26/05/2020 2:06 pm
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Yeah, in life the words 'One last.........' are frequently heard before a disaster of some sort!

I have lost count of the crappy decisions I have made in Elite and the amount of credits they have cost me.

Matt


 
Posted : 26/05/2020 2:36 pm
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Ceos and Sothis systems is good for fed rank, as you will always get missions between these two, and if you have big cargo space you can sometimes do 5 mission at a time with two cargo missions + couriers.


 
Posted : 26/05/2020 2:41 pm
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Ceos and Sothis systems is good for fed rank, as you will always get missions between these two, and if you have big cargo space you can sometimes do 5 mission at a time with two cargo missions + couriers.

I'll give it a try. I was doing courier missions from Ochoshi but it was soul destroying.
I quite enjoy murdering pirates but its definitely a slower way to build rank. I'll give Ceos and Sothis a try once i get bored


 
Posted : 26/05/2020 3:35 pm
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I was trying to build influence for my faction and managed to get 6 missions in a round trip, a recover hostages and two deliveries to another system, fill up with limpets and mine H2O2 in the next system, return for an in system delivery, then massacre 10 pirates. A solid evening's work.

The only problem was my faction tipped into a war state while I was away, so none of the influence counted!

matt


 
Posted : 26/05/2020 4:03 pm
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Pirate assasination mission from Sol seems to be okay.

The way it works is pick a system with a few mission - Barnard's Star worked for me. Then find lots of overlapping massacre missions from different Federation factions.

So Faction 1 gives you "Kill 30 pirates". Faction 2 Gives you "kill 12 Pirates," Faction 3 gives you "kill 40 Pirates" etc. As long as they are from different factions then any kills move the kill counter on all the missions.

You can also then add individual assassination missions, these count toward your massacre mission totals and you get the individual mission bonus for the assassination target too.

I picked Sol because there are a lot of Federation Factions and you can fly to Earth and visit the 3 stations next to it to stack as many mission as possible quite quickly.


 
Posted : 26/05/2020 4:18 pm
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