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I got a report when I got kicked out and then logged back in. There was time in roles, kills, lost fighters (oops) and cash money (about 260k). It really was good fun, the fighters are proper playtime, just remember to be the right way up when you try to dock with the conda.
Matt
Did you know you can also do multi-crew mining? The mining lasers can be turreted. Not sure what the dynamic is like though. Borann trip this evening?
Apparently wing mining is better. I'm thinking that you could have one or two people mining and another person with weapons for protection - but if the fighter also has collector limpets they could collect the fragments exploiting the duplicate fragment loophole. If one person ends up with more cargo it could be shared once out of the ring.
I’m not going to be able to get back in the black for about a week now, frustratingly, but I’m totally up for a bit of wing mining when I return.
o7 cmdrs 😎
I'll probably spend a couple of hours sat in Borann tonight.
I have had 2 trips to the triple last 2 evenings, today i am out getting my shield boosters engineered, then i will probably be back to milk the last bit out of it so my wallet can be nice and full before i head off on a exploring trip.
can anyone explain why some ships when you jump to new system just stops and sit still and others seems to have a habbit of throttling up on their own when arriving? say you have a habbit of alt tabbing out to move things on second monitor when you jump and sometimes forget to get back in time and then in some ships you are on the way into the sun but not all?
I will be mining at some point this weekend, but tonight I'm doing some tidying up, with engineers, material traders and a little work for Terra Ex.
@mikkel i recognise it but can't offer any solution, sorry.
Matt
can anyone explain why some ships when you jump to new system just stops and sit still and others seems to have a habbit of throttling up on their own when arriving?
If you have supercruise assist then there's a setting in the ship panel called 'hyperspace dethrottle', which is where it throttles back to stop you flying flat out straight into the sun - a fairly useful safety feature I'd have thought. But it only works if you have supercruise assist - and I think ships do not come with it as standard but the starting Sidewinder has it.
I think I've found the first ship I'm going to sell. The alliance Cheiftain, what an absolute dog! Every half decent scrap and the weapons are malfunctioning left right and centre, the last I finished with one hardpoint out of 6 actually working.
I'll go mining and buy something else with the proceeds!
Matt
Thankns Mol that explains it 🙂
now trouble shoot this one.
Flying around in my Corvette picking up stuff from signal sources, launched 1 collector limpet worked fine. but now it just say "programming limpet drone" the number changes in hud, but never get the usual launching sound, and the number in hud goes back up.
What the heck is wrong?
seems to have been some bizare lag.
its back to normal now.
So having flung military bulkheads and shield boosters at my crate it's now playing nice with the pew pew.
i just got my Corvette shields thermal resist up to 18,9% what a difference this have made. and this was from engineering the Shield Generator and 1 shield booster, still got a handfull of boosters that can be upgraded.
just been seal clubbing around a Nav beacon to get some materials, its fun when Cobras or ASP X come up and scan you, and the moment you click the button their shield is gone 🙂
Nice!
404m last night selling my LTDs at Alexandria Ring in Xhosattu, to the Alliance. Boring but easy. I need to bank some serious coin over the next week. Having said that, if mining post-update requires more work, it might actually be a lot more fun so it might draw me to do it more often. I could live with a 50m haul if it only took me an hour and I had to actually work for it.
My aim is to bank enough cash to fully kit out my Anaconda and maybe enough to purchase a pure combat ship and/or a passenger liner. On the subject of the Anaconda I'm still confused about bulkheads. Both of the top end bulkhead options are a staggering 300m each, which is over twice the entire cost of the ship. Some people are suggesting going for the reactive composite and engineering it for thermal resistance. Others are suggesting not to bother and simply putting all your effort into engineered shields.
On the subject of shields, I'm not sure whether to go for bi-weave or not.
Good work Molgrips. When I came back last night I saw you were in Borann, but it was a 200+Ly trip to get my miner and make it to Borann. My take on the update is that mining will be the same just a different location. I think this is a shame as Borann pulled a lot of players together, unless the new location is as central, so of that may be lost.
On the 'conda I would say the biggest heaviest shields you can find, with engineering towards thermal resist. Biweaves suit a build which is more mobile and where you are expecting to be under fire 40% of the time or less. To me this is not the 'conda. In general I think shield buffs are powerful for the 'conda due to it's low hull mass (might be reading the stats wrong though!).
If you got into bed with Alyssa(sp) you could have prismatics!
Matt
Alyssa, you mean Arissa Lavingy-Duval? I was working for Felicia Winters for a while so I might go back, I think I can still get the prismatics that way too.
That's the one, but no I got them mixed up. Prismatics is Aisling. Felicia is Pulse Disruptors.
Matt
Oh I thought that was the only thing for the whole fed. Hmm.
So, the plan is to do a few more mining trips this week then buy the reactive composites for the Anaconda. Then I think I want to get a full on combat ship which would be a Fer de Lance and a Beluga just for the laughs and obviously passenger missions.
I wonder how much a kitted out FdL costs?
just been out to sell some LTD, went back and swapped to my Corvette to go shoot some pirates and collect some material.
Had not noticed i had 4 diamonds in the refinery which was not sold and only realised when i was at the Nav Beacon and got a lot of attention due to having 4 diamonds in my hold 🙂
I wonder how much a kitted out FdL costs?
I haven’t much change from £150mil for my current sled. It’s pretty effective though. 😎
Only 150m? Half the price of the bulkheads I'm considering for the Anaconda 🙂
Feeling a bit overwhelmed by trying to tweak the BGS in four systems (I managed to win an election and claim a station!), so taking some time off to do a little relaxing mining tonight.
I'll be in Borann around 2200 if anyone fancies a bit of chat or wing action. The aim is to be cashed out at the nearest station (Xhosatto (sp) was the best price yesterday. It has a black market, so was attracting freebooters) by midnight.
Matt
For once the price listed on EDDB was correct when i got to the station just made 377Millions, was worth the 15 jumps
I need 2-3 sessions in but my wife has started binge watching another show, which makes it harder.
It took me to just over 2billion
That's with the Corvette fully kitted out as well 🙂
305M for 186t of LTDs, the best system was a 260Ly drag though. There was one a third of the distance but the demand was only 420 so the price would have been nerfed.
Not bad, about 2.5hrs.
Matt
Right, that's 288t of LTDs in the hold, and some more in the refinery. Let's see if I can make it somewhere to sell them.
Decided to gamble and make a 15 hop trip to sell for 1.6m vs 1.1m that was much closer. Made it, had no bother at all. I'm now just short of being a billionaire.
I still haven't decided if I want to blow a third of it on bulkheads though.
I think the risks of getting mugged for your LTDs are pretty low. Last night I did 16 jumps and didn't even get any smack talk about the size of my load!
I definitely feel like the poor relation amongst you guys! Another week to go so I may fit another couple of trips in.
@Molgrips what are you going to spend it on if not bulkheads, hookers and lavian brandy?
Matt
Well I dropped 116m on an 8A power supply that made a noticeable dent in it.
I'll try again tonight or tomorrow. It's shit work though, four hours of slogging away. I may only have one more mega trip in me. Might try different locations and minerals post update.
That's why I like the python. Only 192t fully loaded so should be 1:45 with good luck in the rocks (the first was a 36.06%, my record). I need to get less picky about which rock to prospect if I want to speed up, but then you get more limpet wreckers.
I think it would be around double that time to core mine for void opals, even in a double overlap. It's still not bad money though!
Matt
My technique last night:
- Surface mining only - less fun but it means you can keep a decent stack of weapons since you only need two mining lasers.
- Small refinery, cos you are only interested in one mineral here, a 2A is ideal it frees up your other slots.
- Zoom scanners out to max distance to help you keep track of limpets (X and R1 on PS4)
- Almost fill your hold with limpets - I did 260 out of 288 limpets and I still had to throw a few away. But this is preferable to running out IMO.
- ignore the Pulse Wave Scanner entirely - it does absolutely nothing
- Pips to engines and weapons, cargo scoop out so your max speed is as close to 100m/s as possible meaning you can't accidentally go over and risk losing a prospector. Even on my Anaconda I needed 3 pips to weapons to avoid draining the energy whilst zapping.
- Fly around at 60-70m/s ish shooting any rock that lines up nicely with a prospector. Speed should be low enough to allow your prospector to hit and you to peel away if it's no good and line up with something else.
- When you get one over say 18% park up, zap it and I throw max collectors at it which in my case is 6
- Whilst they are working, pivot and prospect nearby rocks. If you find one say 15% ish that's really close, move over and zap that one. It's not worth stopping for a 15% generally but the point here is that you already have your collectors out, and their clocks are ticking, so in that case it's better to hit a lower density roid you know is nearby than waste their remaining lifespan flying around looking for something better. In terms of tonnes per limpet I think this is better value but I haven't modelled it. I'm too lazy to be a spreadsheet ****er 🙂
- Prospecting technique: use max 2 limpets as any more and I lose track of where they are. I fire at a nearby one, target that drone, then fire another drone at a farther rock. Then when the first one hits I see the results whilst watching the second one. If the first one is good then mine it and try and remember where the second one went. If the first one is no good then just target the second. That way you have two prospectors in flight at all times which makes for faster prospecting.
- Do not pause, do not go AFK, do not leave the ring, do the entire thing in one sitting or you'll meet pirates again.
- On the way to your market scoop every star you can where it's quiet and top up your tank, so that when you jump into a system with lots of people you have enough fuel to hop straight back out again, and you aren't exposing yourself by being forced to scoop when there are ships and potentially pirates everywhere. Scanners to max range here too so that you can see who's getting ready to line up behind you.
This method is quite wasteful on limpets, but it's more time efficient, and I still ended up getting more units of LTD than I brought limpets. And given how cheap limpets are and how much money you're going to make it's worth the cost to save the time, which is the real burden here.
I definitely feel like the poor relation amongst you guys!
Err, hi 👋😂 ‘only’ 350mil in the bank and no large ships here; I know how you feel! I struggle to get the time to get on as much as some so most of the time I enjoy my space zapping vicariously through you lot...
Filling 288t really is a chore, I've only done it a few times. Doing 90t at a time might work out better in the long run if you enjoy it more and do it more often. Once the update hits I won't be doing that much at a time again.
Change the subject - I was looking at the Eagle last night. It occurred to me that it might be good for a laugh to buy one to try and skill up as a pilot. They're so cheap that if you have a bn or so in the bank you could just rebuy all day and not really be bothered.
OTOH you could do the same thing with fighters which would be even cheaper.
Here's a tip off from a mysterious stranger.
If you receive a tip off from a mysterious stranger about a crashed ship on an obscure planetoid 22 jumps away with coordinates and encryption keys....don't go.
They're pulling yer plonker.
1 container of materials, a 167k data package and a message telling you that your tadger has been well and truly tugged.
Totally not worth it.
Mols, that exactly how i do my mining too.
My Elite Dangerous playing has taken a bit of a sideline due to the new Stellaris update.
I tried an Eagle and I was crap at it. Found combat was taking an age because of the small weapons Now I roll into a fight in a Krait with 2 beams and 3 overcharged multicannons, plus drop my fighter out before it kicks off.
It's usually over pretty quickly, unless they're Elite or in a tank, in which case it's pips to thruster and boost away
@molgrips thanks some good stuff there, including a few bits that I had not really considered.
With the Eagle, that's what I use my Viper for, you don't really need much in the bank to suck up a few 'rebuys'. The three small hardpoints are going to be a bit limiting, but you're probably not looking to take down 'condas.
Matt
I've not put a stopwatch on it, but my collectors seem to last longer with one module than with two. Makes mining a bit longer but less intense job, for my money.
Just a heads up, anyone heading for the LTD sell station at BD-15 447 there are three Cmdr ships, though I was quick enough in the Python that I didn't see what they were up to.
Matt
I got jumped by them. Ran away, jumped, interdicted...and repeat. Lost all my systems then whilst they were sending limpets across managed to reboot and boost and then jump to another system. An hour of calm mining followed by 5 minutes of frantic activity and panic. Great game! I think I owe my Python a new paint job.