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Just got Elite Dangerous

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Wow, 700t? What weapons do you have on it? I think I'm going to be a trader for a while.


 
Posted : 05/05/2020 12:59 pm
 Kato
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Yeah the huge hard point won’t take a turret so it’s a gimballed multicannon on it not sure how much use that’ll be to be honest. Everything else is turreted so I may swap it for something smaller on a turret and ditch a cargo bay for a fighter bay


 
Posted : 05/05/2020 1:32 pm
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I had a play around in my Vulture last night.

Its funny as its one of the first ships I bought 3 years ago, but I sold it as I couldn't really afford to upgrade it properly and I wasn't great at combat.

Now with a bit more experience and a ton of credits, plus a load of engineers to experiments with builds.

So I A-rated everything, upgraded the power plant and thrusters and then messed about with different weapons.

First i tried railguns. I gave up pretty quickly. I can't shoot for shit with fixed weapons. Then I tried one beam and a frag cannon. That was pretty fun, the frag cannon does decent damage once the beam has stripped the shields but the firing mechanism is a bit underwhelming. It doesn't really feel like a space shotgun.

Finally I settled on 2 large multi-cannons Engineered with overcharge and one with incendiary and one with corrosive.

Dakka, dakka dakka!

What a great little ship. Its more maneuverable than the FDL or the Chieftain and much harder to hit. Fair enough it doesn't have quite the same firepower or load out flexibility but the rebuy cost is tiny as well.

If you are filthy rich from LTDs and have some engineers unlocked then its great fun to play around in, I definitely prefer it to the FDL.


 
Posted : 05/05/2020 1:33 pm
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@Molgrips the type 9 has three medium and two small hardpoints. The thing turns so slowly I could kill it in my Cobra.

I have tried to make survival an option if/when I get ganked or pirated. I have reinforced alloy, a 5A sheild (only costs you 32t cargo) and two sheild boosters on utility mounts. I have point defence and chaff on the other utilities and when I get some more knowledge I'm going to look at mines and missiles for flinging in the direction of interdictors, while I run away.

For hauling it seems good. I only have a few passenger cabins, but when I find a good location I can buy a bigger one(s) and keep it in module storage.

Matt


 
Posted : 05/05/2020 1:52 pm
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@Richmtb love my Vulture, though I run with 1 fixed beam and 1 overcharged multicannon (I haven't added an experimental effect because I can't be bothered to jump it to Wolf 397, but I have the same cannon combination as you in medium flavour on my Cobra). The frag cannon is great for up close damage but aesthetically really, really underwhelming.

Have you had any cockpit issues? My Vulture has taken a real beating at times, but since I added the module reinforcement no problems. Now I've learned to synthesise ammo, 'm generally playing out until the hull gets below 50%.

Matt


 
Posted : 05/05/2020 2:02 pm
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Not had any problems with the cockpit, it seems tougher than the Cheiftain even without a module reinforcement - i use a standard hull reinforcement instead.

I've got a trick getting experimentals for weapons - I stick 3 large and 2 medium of whatever I want to engineer on my Python and fly to Wolf 397 or Wyrd and engineer as many as I can in one go!


 
Posted : 05/05/2020 2:59 pm
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That's a master stroke, I can take three large and just put different effects on each. See which I like best. Thanks

Matt


 
Posted : 05/05/2020 3:17 pm
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I haven't done much engineering yet. I put some extra range on my FSDs but ran out of stuff. I have yet to see a materials trader to ask.


 
Posted : 05/05/2020 4:36 pm
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I sold the Type-9 again, never got round to fitting it out to tank as all the bits i needed was quite a long way away.
First the accident in docking mentioned earlier, then first mission i get interdicted as i i dropped the throttle by mistake, and was instantly dead even though i was sporting the biggest shield generator out there.
bought it back then decided to sell it after all, will get a Type 10 instead at some point at the moment i am using the Python which i had flown out for the short jump cargo mission around 180 tons a mission.
Have found a nice station right in a Planetary ice ring, fancy fitting the Type-10 and just go mine everything i find there as i find mining very chilling 🙂


 
Posted : 05/05/2020 5:18 pm
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Lol @perchypanther just watch you don't leave the Fed district or they'll lock the door behind you. Get all the leave missions for a fat payday once you do get out.


 
Posted : 05/05/2020 5:20 pm
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Loving the Krait Phantom for exploring. Big enough to take all the toys you need, including a mahoosive fuel scoop which fills in seconds. Even with all of the kit I've managed to get a 45Ly jump range and it is so nice to fly, especially for planetary landings.

If Borann didn't exist I would just have made us all rich! I found a planet about 50Ly out of the bubble with four double hotspots, really good overlaps as well. Two were low temperature diamonds, one was void opals, the last one was grandiderite. When I get back I'm definitely going to mine it just out of curiosity.

Matt


 
Posted : 05/05/2020 11:53 pm
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Basic medicines seem to be the thing for trading. Over 4k per tonne.

Good work matt. I tried to find some decent mining spots on my own but failed.


 
Posted : 05/05/2020 11:59 pm
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What planet types are you trading those between, that would be good money with 700t?

Matt


 
Posted : 06/05/2020 12:05 am
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I'm at Procyon and there are a few planets with outbreaks or 'expecting outbreak'. These seem to be consistently paying 4.5k or so and they are readily available from industrial systems for 2-300.


 
Posted : 06/05/2020 12:55 am
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Sounds like a lot of you are a long way down the road compared to me and I've got a lot of space time ahead of me.

I tried a planetary landing yesterday, managed to work it out myself. Initially thinking I needed to land it like a plane before realising at the last moment you come in vertically using the thrusters.

Then I got my SRV out, had no idea what I was doing. Got stuck on a rock, self destructed. Then when I was trying to take off I managed to turn flight assist off without realising and ended up like a turtle upside down on the surface, flailing around unable to get myself the right way up and take off. Most fun I've had for a while and was laughing out loud, especially when I realised what I had done and then turned flight assist back on and I was gone in 30 seconds.

Currently building up my money to get a cobra mk3. The stock sidewinder I can't bring myself to upgrade.


 
Posted : 06/05/2020 9:05 am
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The classic Elite experience, do I know what I'm doing, no, hell i'll give it a go. At least the rebuy is cheap in a sidewinder. When you have a specific thing in mind to try check out the vids/guides on youtube, Down 2 Earth Astronomy is great, though Obsidian Ant does brilliant beginner stuff (and he is the voice of a station somewhere).

The Cobra is a great ship, you really can do anything with it; fight, trade, mission, mini-miner, explore.... Just stick the modules in storage as you switch from one mode to the other. I've just moved my Sidewinder to my home base, not sure what I'll do with it!

Matt


 
Posted : 06/05/2020 9:32 am
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The Cobra is a great ship, you really can do anything with it

Yeah, you can show up in Sharur to fight an endless supply of Harmless NPC pirates in stock sidewinders, while your heavily reinforced and shielded Cobra is equipped with a million quids worth of turreted beam lasers and a shit load of seeker missiles.

It's almost like cheating. 😉


 
Posted : 06/05/2020 9:48 am
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My plan last night was to take my new Krait out for a short spin to Wolf 397, with 5 multicannons, visit Tod upgrade them and go back home and put the engineered MCs on the Vulture.

So I go to Tod, and get at least G4 Overcharged on all 5 guns. 2 with Incendiary, 1 with Autoloader and 2 with Corrosive. I start heading back to Shinrarta, its only 2 jumps. The first jump lands me in a system with a Compromised Nav Beacon.

So I decide to have a little play with all these guns!

So many bullets! So much dakka! dakka!

I've never tried an all gun build before, it's great fun. 2 pips to weapons and you can fire your guns all day.

I definitely don't need another combat ship (I've got a Chieftain, an FDL and a Vulture!) but the Krait with lots of guns is really fun.


 
Posted : 06/05/2020 9:56 am
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Ooo, nice! I really must get engineering... 🙂 How does all guns cope with shields? I've been incoporating lasers to strip em, but guns are more fun. 🙂

Currently building up my money to get a cobra mk3. The stock sidewinder I can’t bring myself to upgrade.

Been mining the Borann triple hotspot so I've got cash to spare - might have a day away from the asteroids, pimp the Sidewinder and see what adventures we get up to. Or I might take something shooty to.... Sharur, I think, has been recently mentioned...? 🙂

Somebody said a few pages back that we're a bit shooty on here - aim of the game for me hasn't changed since playing it on the Speccie in '87 or whenever, gotta get to Elite status in combat. The rest of it is like a fun expansion pack. 🙂


 
Posted : 06/05/2020 10:14 am
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Or I might take something shooty to…. Sharur, I think, has been recently mentioned…?

Sharur is the bad boy system in the Pilots Federation District i.e the permit locked starter system for total noobs like me. Easy missions to give you a chance to learn the mechanics of the game.

IN my case the most recent lesson has been "Peace through superior firepower"

Once you gain any rank at all, leave the district and dock somewhere outside, you get locked out forever.


 
Posted : 06/05/2020 10:30 am
 Creg
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I'm 5000LY out of the bubble heading back. Going to try and unlock the Guardian FSD booster and some more engineering before heading to Colonia (just for something to do). I managed to get my ship out of the Eagle Point base and somehow picked up a fine in the process, pad infringement probably.

Only 100 boring jumps to get back with some occasional neutron star fun for super jumps.

Might go mining in Borann for a couple of days and boost the income and get all shooty with some anti pirate missions. The data pod recovery missions are fun too, retrieving stolen artwork usually leads to a decent fight and me getting my arse handed to me.


 
Posted : 06/05/2020 10:48 am
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Yeah, you can show up in Sharur to fight an endless supply of Harmless NPC pirates in stock sidewinders, while your heavily reinforced and shielded Cobra is equipped with a million quids worth of turreted beam lasers and a shit load of seeker missiles.

It’s almost like cheating. 😉

My current strategy, except pretty much jumped out of the safe area straight away and wondered why I couldn't get back to finish a mission.
Had a spell of using mines and seekers on the same load out, before I'd worked stuff out. Didn't end well.


 
Posted : 06/05/2020 10:57 am
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Currently building up my money to get a cobra mk3. The stock sidewinder I can’t bring myself to upgrade.

Ah. Well ok - Sidewinder pimping it is, then. 🙂


 
Posted : 06/05/2020 11:04 am
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How does all guns cope with shields? I’ve been incoporating lasers to strip em, but guns are more fun. 🙂

The trick is to get a couple of the guns with the Incendiary experimental effect applied. This converts the guns damage to thermal to take down shields.

Guns are more fun definitely, but beam lasers are probably still more efficient for stripping shields, especially if you get "Themal Vent" added to the lasers, then they actually cool the ship down whenever the beams are hitting anything.


 
Posted : 06/05/2020 11:09 am
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Ah ha - brilliant, cheers. 🙂

Hadn't realise cargo gets transferred when you switch ships - I'd planned to horde LTDs until a favourable market day, but that's a non-starter. 🙁


 
Posted : 06/05/2020 11:42 am
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@Pondo my cousin says he will look after them for you, he has a lock-up over near Lave.

Matt


 
Posted : 06/05/2020 1:36 pm
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Ha! I'm not falling for that old chesnut again... 🙂


 
Posted : 06/05/2020 3:09 pm
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my cousin says he will look after them for you, he has a lock-up over near Lave.

He holds the rank of Imperial Prince in the Nigeria system?


 
Posted : 06/05/2020 3:13 pm
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Hadn’t realise cargo gets transferred when you switch ships – I’d planned to horde LTDs until a favourable market day, but that’s a non-starter.

That's what fleet carriers will be for. Just 5bnCr for you sir.


 
Posted : 06/05/2020 9:53 pm
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Ooo - can you mine in them, and how much cargo do they hold? 🙂


 
Posted : 07/05/2020 9:19 am
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25000t, I doubt you could take them into the ring. That would be cool though, taking asteroids whole and spitting out the dust when you had taken the delicious bits.

Matt


 
Posted : 07/05/2020 10:49 am
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Ventured outside the Pilots federation playpen last night into the big bad galaxy.

Turns out I'm shite at gunrunning.

I arrived at my destination 3 jumps away only to find my destination was 327000 Ls away and when I finally got there I had made an arse of loading up the weapons and had left them behind.

Frak! and indeed Shazbot!


 
Posted : 07/05/2020 11:01 am
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You know how everyone who ever clipped into SPDs has, at some point, had one of *those* unclip fail/fall on face moments? I'd bet my dog and lot that everyone who ever attempted a cargo mission in Elite Dangerous has, at some point, failed to pick it up before setting off. 🙂


 
Posted : 07/05/2020 11:08 am
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I’d bet my dog and lot that everyone who ever attempted a cargo mission in Elite Dangerous has, at some point, failed to pick it up before setting off. 🙂

Posted 2 minutes ago

More thane once, added bonus for maximum Ls away in supercruise.


 
Posted : 07/05/2020 11:16 am
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At least two or three times. I don't take them now for fear of embarrassing myself. Getting killed by a pirate you are supposed to hunting is cool by comparison.

Matt


 
Posted : 07/05/2020 11:26 am
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My first attempt at mining in Borann. I flew all the way out there and forgot to take any limpets.

I collected some limpets then flew back to the rocks.

I'd forgot my refinery!

I have also done more than a few cargo missions where i left the cargo in the station before heading out


 
Posted : 07/05/2020 11:50 am
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Yeah done it loads of times. I blame the UI, it's NOT intuitive.


 
Posted : 07/05/2020 11:51 am
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My first attempt at mining in Borann. I flew all the way out there and forgot to take any limpets.

I collected some limpets then flew back to the rocks.

I’d forgot my refinery!

Been there, done that - don't drink and mine, kids.


 
Posted : 07/05/2020 11:55 am
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I don't know there's something relaxing about a couple of cold beers and smashing some rocks!

Matt


 
Posted : 07/05/2020 12:24 pm
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Ah - there I agree. In that case, I amend my statement to don't drink, buy a ship and try and fit it out for mining, kids.


 
Posted : 07/05/2020 12:30 pm
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Just had a request to join a wing whilst mining at Borann. Accepted, then realised I really didn't have a clue what to do. After accidentally ramming him twice, then colliding with the astroid whilst trying to send him a message, I decided to leave him to it. What should I have been doing? And is it better than going it alone.


 
Posted : 07/05/2020 3:54 pm
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By my standards, that all sounds just fine. 🙂


 
Posted : 07/05/2020 4:23 pm
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Some people who may invite you to wing up at Borann might be looking to mine salt rather than LTD. Worth remembering that a wing beacon lets someone drop right on top of you!

Matt


 
Posted : 07/05/2020 7:04 pm
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I’m currently transporting a ship full of beer to an outpost 350000 Ls away from the jump point for 600,000 credits.

It’s like Smokey and the Bandit in Space.


 
Posted : 07/05/2020 7:18 pm
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You're doing well if you're onto the decent payouts after what, a week in the game?


 
Posted : 07/05/2020 7:33 pm
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