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Just got Elite Dangerous

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How do you do that on the PS4?

Just properly discovered how to use the system scanner.finding loads of stuff now.

Going to go another k or so then turn into Sag A.


 
Posted : 12/05/2020 12:42 am
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It's not super clear, but in the Galaxy map there are multiple tabs for the info on the left hand side. On one of the tabs there is a list of government types (this is the default, but there is a drop down above which can change it to economy, allegiance etc.) which can be toggled to show/not show. Either below this list or on another tab (sorry I'm at work and only discovered this during my current trip) you can list star types, toggle KGB FOAM stars on, then at the bottom of the list is a filter route toggle button, put this on and robert's your mother's brother.

I love the nonchalant, just a couple more junctions then I'll take a left for Sag A! How far is that? How many hours do you reckon it has taken?

Matt


 
Posted : 12/05/2020 9:30 am
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@matt_bl

@Bushwacked it is a hell of a learning curve isn’t it!

Enjoy the sights out there.

Matt

Isn't it half. I've gone off to get some Meta Alloys and in doing that I've had to learn about Fuel Scoops, Thargoids and the FSS scanner. Still a whole lot I don't know but that is part of the fun.

One thing which is causing me grief is moving around the galactic map - when going on my meta-alloy journey I noticed I couldn't easily find places that were populated to refuel/restock - not that I couldn't use the filters but that I couldn't interpret the map and move about to select the stars.


 
Posted : 12/05/2020 9:36 am
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Yeah your map display has a a grid plane in it, and it'll only let you select stars that are within a certain distance above or below the plane - where you get the vertical blue line. So you'll need to press the left or right of the touchpad to raise and lower the plane. You'll also need to zoom in and out and move around when you move the map plane, cos of the way they've drawn it. Annoying, but not too bad once you get the hang of it.


 
Posted : 12/05/2020 10:20 am
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The star map can be pretty frustrating. On the Xbox its often quicker just to type in the star name rather than zoom in and out and up and down to allow you to pick the star you want.

I've got lots of places bookmarked to speed things up


 
Posted : 12/05/2020 12:01 pm
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On the Xbox its often quicker just to type in the star name

If you have a bluetooth keyboard you can plug the dongle into the xbox and it makes typing the star names much quicker.

Not sure if you can use the keyboard for other, more useful stuff like selecting fire groups or anything.

I suspect not and that any keyboard / mouse functionality is accidental rather than an integral part of the game.


 
Posted : 12/05/2020 12:06 pm
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I love the nonchalant, just a couple more junctions then I’ll take a left for Sag A! How far is that? How many hours do you reckon it has taken?

I'm 3.5k ly away in 3 evenings, but until this last 300ly or so I was just honk and run. I've been going around the spiral and down a good chunk to get to less discovered areas so I'm still the 26k ly from SagA.

I think accidentally I've headed towards Colonia, do I might go there first to get another fuel tank as 32t is a little light.

Cheers for the heads up on the sub menus - will have another root around in there.


 
Posted : 12/05/2020 1:56 pm
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It's the same for the PS4 you can have a keyboard but it will only work in typing interfaces.

I have the same thing as Rich, anywhere I think I'll need to go more than a couple of times and it gets its own bookmark, you can customise the names. Anywhere you have a ship will be tagged in the map, but you still have the same moving/zooming issue to get a lock.

Matt


 
Posted : 12/05/2020 1:56 pm
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Thanks @Saccades that agrees with the pace I've done, between 1k to 1.5kLy per evening. The best thing I did on my Krait Phantom was a 6A fuel scoop (in the largest optional internal). It fills at 878 (whatever the unit is) which means I can top up after a 45Ly jump while moving round the star. I have a 5C fuel tank (32t), but with that rate of refill it doesn't matter.

Matt


 
Posted : 12/05/2020 2:02 pm
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I have v similar setup, but after the 64 ton fuel load on the AspX I feel I've too little a safety margin, it's only 4 jumps or so in the anaconda.

Should be safer with the choosing of correct stars on route though.


 
Posted : 12/05/2020 2:08 pm
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Not sure if you can use the keyboard for other, more useful stuff like selecting fire groups or anything.

I suspect not and that any keyboard / mouse functionality is accidental rather than an integral part of the game.

Sadly you can’t. Would be bloomin handy though.


 
Posted : 12/05/2020 2:18 pm
 Kato
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I was a little underwhelmed with the Phantom. Have gone back to my Asp X as an explorer. Ditched the fuel tank and went for a 6A scoop instead so will be scooping more but will be doing a proper explore rather than honking and jumping


 
Posted : 12/05/2020 2:20 pm
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True enough! It would take the rats a while to get to you.

Matt


 
Posted : 12/05/2020 2:20 pm
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I got one step closer to unlocking the Laser engineer yesterday. I ranked up to "Outsider" with the Empire.

Next up I have to bring the first engineer 50 tons of Kamitra Cigars - these are only available in Kamitra (obvs!). But you can't buy 50t in one go. So I have to take whatever I get fly them back to the engineer then turn around and get more until I have 50t.

Then I have to spam upgrades with her (that I may or may not need) to unlock the next engineer.

His requirement is that I'm at least "Competent" for combat, thankfully that box is ticked, but then to unlock him I need 50t of Fuijin Tea (yes really!) So I have to fly back and forth between his base and Fuijin until I have the tea.

Fun gameplay huh!


 
Posted : 12/05/2020 3:02 pm
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If you had a fleetcarrier you could do that in a oner! To be fair a good Kamitra Cigar, with a cup of Fuijin Tea or Lavian Brandy, can't beat it.

I need 5% for competent, though I don't think I am.

Matt


 
Posted : 12/05/2020 4:48 pm
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I'm going for a peep at my first black hole later.

I'm sincerely hoping that there's something about it that's so black, it's like how much more black could this be?

And the answer is none.

None more black.


 
Posted : 12/05/2020 4:52 pm
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Well, the thing about space, right, is that it's black. And the thing about black holes, right, is that they're also black. So how're you supposed to see 'em?


 
Posted : 12/05/2020 5:17 pm
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Lol.

And on that note, are COVAS modules portable between ships. My assistant doesn't seem remotely deadpan enough.


 
Posted : 12/05/2020 7:14 pm
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oooh! Just met my first Thargoid


 
Posted : 12/05/2020 7:36 pm
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And on that note, are COVAS modules portable between ships. My assistant doesn’t seem remotely deadpan enough.

Yup; Holly off of Red Dwarf has been glumly informing me that my temperature is critical in all three of my ships so far.

oooh! Just met my first Thargoid

Ooh! Eerie, aren’t they? 👽👾👽


 
Posted : 12/05/2020 7:57 pm
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Don't touch the pretty flowers Perchy!

Matt


 
Posted : 12/05/2020 8:16 pm
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I was much more interested in picking up the black box from one of the pythons that had been massacred.... 2.8 million ka-ching!


 
Posted : 12/05/2020 8:21 pm
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Cor, nice! Where do I find Thargoids, and how quickly will I die? 🙂

Holly off of Red Dwarf has been glumly informing me that my temperature is critical in all three of my ships so far.

Awesome! 🙂


 
Posted : 12/05/2020 8:22 pm
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One came down to scan its base, when I went to collect meta alloys from a planet. Very cool, I could watch, but all my power was out.

Matt


 
Posted : 12/05/2020 8:40 pm
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I was on my way to check out the black hole in Maia and I was sent a message offering a black box retrieval mission for silly money.

Got there to find a green mist containing a dozen destroyed pythons and a Thargoid scanning the wreckage. It scanned me , scanned a few More pythons and then buggered off.

It was pretty cool though.


 
Posted : 12/05/2020 8:45 pm
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I answered a distress call and found similar.


 
Posted : 12/05/2020 9:11 pm
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Pants night last night - lost my Python and the Big Pink Anaconda. Might have a night off. 🙁


 
Posted : 13/05/2020 11:35 am
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Rough night! Fight with the rough lads from the wrong end of the system?

Matt


 
Posted : 13/05/2020 11:53 am
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Ouch, that’s an expensive night and you can get quite attached to these ships as well.
I’ve made trader elite so I’ve said goodbye to Borann for a while. Time to try to learn combat, I reached elite in the original game on my BBC so it can’t be that hard...who am I kidding😳


 
Posted : 13/05/2020 11:55 am
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lost my Python and the Big Pink Anaconda

You didn't go looking for Thargoids and decided to pick a fight, did you?


 
Posted : 13/05/2020 11:59 am
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When you say lost Pondo, do you mean you had to swallow a rebuy or you didn't have enough for a rebuy and they are now lost forever?


 
Posted : 13/05/2020 12:06 pm
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Just a really stupid night - LTDs were over a mill so thought I'd mine for an hour or two in the Python, wasn't getting much so went to switch to a different bit of the hotspot and got scanned with 60-odd tons onboard. Tried making a dash - no idea what the pirate did (in solo, so NPC!) but it effectively killed almost all control. Feds killed the pirate, I still had 35 tons onboard - spent an hour and a half getting to a station and trying to get through the slot, managed to get through (sideways!) but no way did I have the control to land, everything at 1 or 2%, got stuck on infrastructure alongside the pad and kaboom I, landing infringements put me on the naughty step which I THINK is what they call adding insult to injury.

So, thought I'd take the Big Pink Anaconda out as she's cheery old bird, I put some guns on and signed up for three boom time missions - got inderdicted on the way to the second drop and failed for the first time to avoid it. Cue about thirty seconds of something flashing occasionally across the screen, turrets didn't seem to bother it, and I don't think I ever brought weapons to bare for more than a moment, and about 30 seconds later - kaboom II.

Rebuy's no problem, but bloody hell that was annoying. 🙁


 
Posted : 13/05/2020 12:57 pm
 Kato
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Jesus. I think I’d have smashed my controller up after a night like that!

I’m quite enjoying my explore. No idea which way I’m going as I just filtered the fuel stars and picked a random one 10K LY from Shinrarta. Not come across anything undiscovered yet mind


 
Posted : 13/05/2020 1:58 pm
 Kato
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6A fuel scoops are amazing too. Can basically top up the fuel used on a 30LY jump transiting around the star to the next jump

As I’m only jumping to fuel stars. No need for an extra tank


 
Posted : 13/05/2020 2:00 pm
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A couple of years ago I nearly gave up after losing my brand new Vulture in combat.

Of course I was flying without a rebuy and I'd just sold my Cobra to buy the Vulture. All I had was a sodding Adder!

It's the last time i've ever flown without a rebuy!

I swore off combat and saved up for an AspX and went off to explore the galaxy.


 
Posted : 13/05/2020 2:07 pm
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Did some work on my shops last night. Got a fighter bay and a crew member for the Anaconda - flew the fighter myself for the first time, that was fun, although didn't shoot anyone yet. Where do you get different fighters from?

Turned my Asp Explorer into a pure explorer build. Small shield, big fuel tank, two SRVs (in case ones gets stuck half way across the galaxy), small shield, tiny cargo and NO GUNS. That last might take some getting used to, but really there's no-one out there to shoot at you, is there? Isn't there?

It's quite light now, has a 40Ly range from only level 3 engineering. Struggling to find the mats for more, stopped off at loads of traders and found naff all.


 
Posted : 13/05/2020 2:29 pm
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Apparently there are weapons that specifically cause module damage/malfunction, but that's a badass pirate.

By comparison my night was a success, made some quick progress home from Barnards loop, with 160M Cr of data (yeah, yeah, not even a python full of LTD!). It pushed me up to pioneer (1%), so now I'm trying for a week of promotions. I got interdicted when I hit the first populated system, but it was an NPC, so no issue in the Phantom.

Tonight I'm out in the 'Space Cow' (Type 9), doing some 'trucking' for the Terra-Ex Astro Corp player faction in the BGS. I've based Space Cow and my vulture out near their home base and I'll jump between there and Kuwembaa in the Cobra.

Matt


 
Posted : 13/05/2020 2:33 pm
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My AspX had no guns. Felt a bit weird at first but really there is no one outside the bubble to shoot you.

It’s quite light now, has a 40Ly range from only level 3 engineering. Struggling to find the mats for more, stopped off at loads of traders and found naff all.

You need to find materials and then you can trade one material for another at the material trader, but you can never buy them.

Encoded you get from scanning ships and wakes and also planetary beacons if you do surface missions.

Manufactured you mainly get from shooting other ships and then scooping up their remains - this is why my combat ships make room for a collector limpet controller. High grade emissions are another good source.

Raw you get from mining or shooting surface rocks in your SRV. If you can't be arsed with a random grind then there is a system about 1,500ly form the bubble with four planets all with different Grade 5 material in huge qtys


 
Posted : 13/05/2020 3:42 pm
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@molgrips if you need specific raws I have a list of systems with appropriate geologicals. Some might be 200Ly but less than 1500Ly to the Shards.

No planets for Lead (surface mining should work for that), Rhenium or Boron. Which is annoying since Lead and Rhenium are both class 1 and Boron is a 3, but you could max a class 1 with a single class 5 at a trader.

HGE can be system specific (High populations and boom are good for plenty), Fed for core dynamics composites, Empire for imperial shielding/ I have found improvised components in war states. Still working on the others!

The bigger/better the ship the better the manufactured materials it drops, so no eagles.

Some degraded emissions will also include a private data beacon which will give you data (Ex scrambled emission data, Irregular emission data, modified consumer firmware, etc). Just scan everything you see, it never upsets anyone enough for them to start firing.

Matt


 
Posted : 13/05/2020 4:04 pm
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Oh yeah, check the missions. Mission rewards can get you grade 5 manufactured. Since I found mining I either take the REP for the Federal rank or the Materials.

Matt


 
Posted : 13/05/2020 4:09 pm
 Kato
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Ive no guns on my exploring Asp either. 2D shield as well and I don’t turn it on unless I’m landing on a planet. Not come across anything to shoot in the wilderness and if I do it’s 4 pips to the thrusters and boost away


 
Posted : 13/05/2020 4:12 pm
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No guns for me on the Phantom. I run 2:4:0 outside the bubble and 4:2:0 inside (4 pips is 250% shield power).

Moved up to double hangar after losing my SRV on the last trip. I found a nav beacon on a planet about 2000Ly out, apparently that's not that rare, but that was the only life I met until I jumped back in.

Matt


 
Posted : 13/05/2020 4:24 pm
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You need to find materials and then you can trade one material for another at the material trader, but you can never buy them.

Yes but none of the traders I found had anything I wanted. I had stuff to trade.

Current requirement is arsenic and various manufactured stuff like chemical processors. So I should probably shoot some stuff and do some missions to get the good stuff.

I'm keeping shields in case I crash on landing or press circle at the wrong time or something.


 
Posted : 13/05/2020 5:17 pm
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I have found Chemical processors at degraded signal sources.

I found loads of arsenic containing planets out at the Rossetta Nebula. The closest I have actually recorded is Coalsack Dark Region JM-V C2-24 (Planet 1 B A). There were 28 signals so should be good. ~480Ly from Borann. For a level 2 Arsenic is annoyingly rare.

Matt


 
Posted : 13/05/2020 5:32 pm
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The anaconda is loaded for exploring the bubble.

Despite being a good way away - the thought of losing X nights of data in one little brawl on the way home means I'm carrying 6a shields, 1x huge MC, 2x large beam lasers on turrets with military internals.

I'm at 40ly jump range which is enough for exploring I think.

You can get arsenic from the next planet along from farseer enterprises - there is 2.4% there.


 
Posted : 13/05/2020 7:44 pm
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When you say get it from the planet, you mean land and drive around?

Despite being a good way away – the thought of losing X nights of data in one little brawl on the way home

Have you ever been attacked by an NPC whilst carrying no cargo?


 
Posted : 13/05/2020 9:28 pm
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Little side question; does anybody else feel a little irrationally bad about abandoning a collector limpet that’s worked hard to collect all your booty when you have to jump into super cruise? I know it’s just a disposable drone, but still...


 
Posted : 13/05/2020 9:35 pm
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I do get a bit emotional when there's only one left, and his life is coming to an end soon...


 
Posted : 13/05/2020 9:43 pm
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If you were in deep space and having a "Wilson" moment, then maybe.

But otherwise...


 
Posted : 13/05/2020 9:45 pm
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Yeah, take your srv, go to a geographical point of interest (use the surface probe things to find whilst cruising), blow up the rocks and shit that are targets and drive over with srv (scoops down).

I'm away from decait, I'm back in open.

Why risk it with 3 to 4 weeks of exploration data?


 
Posted : 13/05/2020 9:48 pm
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Totally TOTALLY get the last limpet thing. 😉


 
Posted : 13/05/2020 10:16 pm
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For geological and biological signals you see them when you FSS the planets. When you DSS the planet it gives you locations you can lock onto. Each signal will have 20 - 30 'things' that you can shoot to release and then collect in your SRV scoop. The 20-30 bits will be in a 1km diameter circle, so it is quick. Then you can up and off to the next signal. There will be a mixture of bits roughly in proportion to the resources listed on the galaxy map entry.

Matt


 
Posted : 13/05/2020 10:17 pm
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i dont feel sorry for leaving limpets behind they are all retards, just some of them manage to collect a few things before they suicide on the side of your ship.
They dont deserve any pitty.
Just been intercepted 3 times on the same little trip, its great in the Type 10 where you can easily tank until the police arrive to help you. good amount of salvage from 2 pythons and an Anaconda.


 
Posted : 13/05/2020 11:07 pm
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Anaconda salvage is good stuff usually.

I've just got the space cow stuck in the mail-slot and blown to bits. 6M Cr rebuy and a trip to space jail for the loitering fine, because blowing me to smithereens isn't punishment enough!

Still, I should make 500000 if i dock after 180Ly, so it's not all bad. It was going so well earlier when I got promoted to competent.

Matt


 
Posted : 13/05/2020 11:50 pm
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Man, sounds like STW Squadron's woes continue! 🙁


 
Posted : 14/05/2020 12:30 am
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I’ve just got the space cow stuck in the mail-slot and blown to bits

Can I interest sir in a docking computer?

Thanks for the materials tips. I've been visiting all those signal sources I usually ignore and I found tons of salvage materials. I think this might be the calm zen work I enjoy much more than mining.

Feeling bad-ass with my fighter and many guns I just stacked four high pay missions, didn't get stopped once. Pirates running scared it seems 😉


 
Posted : 14/05/2020 1:06 am
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Just tried a couple of pirate missions but I realised that in my ship swapping I'd left my pilot behind. So I took out the competent guy with the help of the rozzers*, but the second one I set my ship to fire at will and had a pop myself Darth Vader style. Pretty fun but still quite hard to hit things with fixed lasers!

* why do pirates even bother in high security systems? It's only going to end one way - and it's not like there's a shortage of anarchy systems.


 
Posted : 14/05/2020 2:01 am
 Kato
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I’ve got a docking computer on my Anaconda. I have enough trouble getting a Krait through the mail slot, so can’t be trusted not to smash the big boy to pieces


 
Posted : 14/05/2020 4:18 am
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Haha, I have a spare Class 1 slot, so I might well fit a computer. I figured out I was turning too soon, trying to get to the pads close to the slot. All in all I lost about 2M Cr last night, but completed 4 missions and redeemed 240k of bounties for the cause.

It's good to practice with fixed weapons, as some only come in fixed flavour.

I'm hoping for pirates next trip, I'm using the python as a weapon taxi to take 3 large and 2 medium multicannons to Todd the Blaster, so bring it on!

Matt


 
Posted : 14/05/2020 10:03 am
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Last nights effort was a total wipeout.

Collected my meta alloys , mapped loads of high value systems in and around the Pleiades and started the trip back to Deciat t unlock Felicity Farseer.

44 jumps in I was scooping a star and some pirate appeared in a desereted system and started blasting me.

Back in Merope rebuying my ship, lost all my survey data and need to get more meta alloys.

Arse.


 
Posted : 14/05/2020 10:11 am
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Oh no, more STW Squadron trouble!

Perchy, that sounds familiar. I got mugged by a pirate on my way to Farseer with meta alloys that I had picked up in the Pleiades. I dropped out of the interdiction and he just ripped into me. Shields down, modules all over the place, I just got away, but either the scrap or hatch breakers had cleaned out the meta alloys.

Back we go. Have you got a maneuverable ship that can dodge interdiction?

Matt


 
Posted : 14/05/2020 10:39 am
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Have you got a maneuverable ship that can dodge interdiction?

Cobra MkIII.

I stupidly thought it would be a good idea to drop out, take a look and leg it if I didn't think he was easy meat.

I lasted about six seconds.


 
Posted : 14/05/2020 10:57 am
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Well I finished collecting my tea and unlocked the laser engineer.

It took me three trips back and forth 150ly each way - 5 jumps in my Krait MkII. Broo (likes a brew geddit!) wanted 50T of tea. First time I visited the tea station that had 23T. Next time I visited the tea station, again 23T. Back to Broo who now has 46T of tea.

Right one final trip to the tea station but this time I can buy 35T? Honestly it's like the game is trolling me sometimes.

But, I've now got Efficient Beams pinned.

Had fun on the way back to Shinrarta. I got interdicted by a Type-10! He melted quite quickly and dropped some nice grade 5 materials.

Then I had a run in with two Anacondas, who were harassing some poor Type-6, normally when you go after a pirate unless they are in a wing you can deal with them one at a time, but I was still carrying some tea so they both aggroed on me straight away.

I dealt with the first one pretty easily, but the whole time the second one was chipping away and knocked down my shields just before I killed the first one, so by the time I focused on him I had no shields and 60% hull against an Anaconda with 100% shields.

I ran! I dropped chaff and boosted and weaved for all i could, but still took a load more hull damage before I got out of range far enough to get my shields back up. Once I was out his way and my shields regenerated I turned around and dealt with him. By this time the system cops had turned up a softened him up a bit and he went down in a hail of corrosive multicannon rounds.

Got back to Jameson Memorial with 18% hull, a load of good materials and a story to tell down the pilot's lounge!


 
Posted : 14/05/2020 11:17 am
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Spent most of yesterday being a Good Samaritan and answering distress calls...I’m going to have a lot of songs written about me now apparently. This may be a waste of a reasonably kitted out Python 😕
On the way back home decided to do a quick landing on a nearby planet and look for some manganese for Felicity. Turns out landing on highish G planet is tricky. Got down with 3% Hull remaining. Worked out how to find materials though and came away with some manganese and managed to get back home in one piece. Back off to Deciat again now.


 
Posted : 14/05/2020 1:25 pm
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Are all the distress calls for fuel? I have answered two and they were both for fuel. I don't carry limpets or a controller, so it was a bit of a waste of time.

What G was it? Most of my landings have been small fractions of G

Matt


 
Posted : 14/05/2020 1:41 pm
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Anyone managed to scan a private beacon? I found a few of these with associated messages requesting the data, but they told me to use my data link scanner on them and this just didn't work at all. Got within range, pressed R2 and nothing happens. I've used the data link scanner before so I know how it works.

Used a few more mats on the AspX's FSD, it's up to 45 now. I think 60 is about the maximum, but I'm not sure what's possible without the Guardian FSD booster.

a story to tell down the pilot’s lounge!

If only there were a pilot's lounge or a bar or some way to get out of your ship or even your frigging chair!


 
Posted : 14/05/2020 1:51 pm
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Some distress calls are people being attacked by pirates. The signal source should have a threat level beside it.

Yes but none of the traders I found had anything I wanted. I had stuff to trade.

Mols, I'm not sure you are getting how material trading works.

The traders have everything, but you need to exchange materials for the stuff you want.

So say you want Arsenic. You can trade other raw materials you have for it - the exchange rate depends on the grade and category of material.

The materials in Arsenic's catergory are Rhenium > Arsenic > Mercury > Polonium

Trading down the way gets you 3 for 1. So if you trade Mercury for Arsenic you get 3 Arsenic.
Trading up the way gets you 1 for 6. So you need 6 Rhenium to give you 1 Arsenic

You can also trade cross categories but the exchange rate is 1 for 6. So 6 of any grade 2 material will get you 1 Arsenic and you would need 36 grade 1 from another category to give you 1 Arsenic.

Like everything in engineering its needlessly complicated and a bit grindy.

The easy thing to do is fine a good source of high grade materials and then just trade for everything


 
Posted : 14/05/2020 2:08 pm
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And ironically mercury and polonium are easier to find than arsenic, which is easier again than rhenium. Good job one polonium would get you 27 rhenium.

If you want polonium geologicals go to Onyama or Avarigines, planets 2 2A and 3 A respectively. Nearish to Borann.

If you mean the ones at degraded signals they scan when you select them, in exactly the same way as a nav beacon. What they drop appears in blue text in the upper right. Often they send you a message but I have never done anything with it other than delete. Further scanning the private beacon does nothing. You see the same blue text appear when you scan wakes or ships that have something in them.

Matt


 
Posted : 14/05/2020 3:00 pm
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The traders have everything, but you need to exchange materials for the stuff you want.

I went to the trader, and it said 'Arsenic: 0'

Other stuff had numbers next to the name, but not Arsenic. It was greyed out and would not let me click on it.

The traders have everything, but you need to exchange materials for the stuff you want.

I do know how trading works as a general concept 🙂

EDIT: it seems that number next to the material isn't the stock they have, it's how much you can buy based on what you have. FFS what a ridiculous idea. Imagine if CRC knew your bank balance and would only show you stuff that you could afford. How would you know what they had available so you could come back?


 
Posted : 14/05/2020 3:09 pm
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And ironically mercury and polonium are easier to find than arsenic, which is easier again than rhenium. Good job one polonium would get you 27 rhenium.

Yeah the distribution of mats is really patchy. I just cheat and fly out to the crystal shard system and fill up on all the high grade raw materials.

Used a few more mats on the AspX’s FSD, it’s up to 45 now. I think 60 is about the maximum, but I’m not sure what’s possible without the Guardian FSD booster.

45ly is pretty good without the the Guardian FSD booster. According to coriolis.io if you min-max and engineer the hell out of it you will get 55ly without a booster carrying normal exploration gear


 
Posted : 14/05/2020 3:09 pm
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I have an SRV bay with two Scarabs so it's not quite as light as it could be; I still have a shield generator too.

I might consider taking an AFMS so I can do supercharged jumping, cos I'm an impatient sort.


 
Posted : 14/05/2020 3:14 pm
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I went to the trader, and it said ‘Arsenic: 0’

Other stuff had numbers next to the name, but not Arsenic. It was greyed out and would not let me click on it.

That's what you have! not what they have 🙂

So click on arsenic and then look at what you have big quantities of to trade for Arsenic, using the ratios I explained above.


 
Posted : 14/05/2020 3:15 pm
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They are not so much of a trader as an alchemist who enables you to turn stocks of one element into another.

Matt


 
Posted : 14/05/2020 3:29 pm
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Right, just went back to try it and I apparently can click on it, and I could indeed trade anything for it just the exchange rate varied. Not sure why it didn't work before - but when using remote play I did have issues with certain buttons stopping working until I restarted remote play.

So the Anaconda's drive is max engineered, still only get 27Ly range but that's cos it's packed with gear.


 
Posted : 14/05/2020 4:04 pm
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This game is VAST. Slightly overwhelmed by it really. Spent about 30mins this morning not sure what to do next so decided to get into mining to make some money and upgrade. A fair bit of trial and error with various mining tools and was about to give up when I managed to crack open an asteroid for some Alexandrite on about the 10th attempt. Was certain I was going to get jumped on when going to sell it but managed to get to a pace with a good price and had a nice little route going.

Currently about to upgrade to a Asp Explorer to do some mining and exploring while having a bit more defence. Also want to get some more engineers but it's a big place and a lot to do.

I suppose the benefit of different ships is you can go mining in one, make some money and then go off in another to do some exploring etc.

Haven't even considered the faction and political side yet. Not sure where to start and what it means.


 
Posted : 14/05/2020 6:45 pm
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i'm beginning to hate this game.

Just picked up my third lot of meta alloys after a cargo hatch malfunction jettisoned the last lot.


 
Posted : 14/05/2020 7:12 pm
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My ships so far:

Asp X for exploring, got no weapons but two scarabs
Krait Mk2 for combat, if I ever get around to it
Anaconda for mission running or trading

The thing is, am I better off doing combat missions in the Anaconda? Probably less fun to fly but otoh it can have fighters.

The only other ships I can imagine needing are a passenger liner and a pure trader. Maybe some other ship, a FdL maybe would be better than the Krait.


 
Posted : 14/05/2020 7:57 pm
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Perchy was that during an attack?

@Bushwacked Core mining is the civilised choice, not like this smash and grab surface mining that goes on in Borann!

My advice is not to get hung up on doing everything at once, if you find things that you want to do write them down, make a list and pick them off one by one. There is no rush to get to any particular point.

With regard to the faction stuff, I have signed up with Terra-Ex Astro Corp. They are a group based around Down 2 Earth Astronomy (Youtube). There are people behind the scenes who are determining what actions to take and they send orders each day. They are great at giving pointers, so I am going to apply the stuff I learn from them at my home system.

Matt


 
Posted : 14/05/2020 7:58 pm
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Perchy was that during an attack?

Nope, heat damage from fuel scooping and trying to charge the FSD at the same time.

Pilot error.


 
Posted : 14/05/2020 8:06 pm
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I have literally lost count of the times I've done that. A 6A scoop means you can transit the star so quickly it happens a lot less.

Matt


 
Posted : 14/05/2020 8:15 pm
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