Viewing 5 posts - 41 through 45 (of 45 total)
  • Guidelines for designing pump/gravity track
  • dusterbenny
    Free Member

    I’m not much use with designing trails, but have roped in 2 or 3 blokes from work who are more than up for helping out. And a friend of a friends dad owns a digger rental company, and can get us decent rates if it came to it…

    WorldClassAccident
    Free Member

    Banana – We will be using a MTB track building specialist digger driver, not a general digger man. The most important thing to me is to make sure the trails flow with a nice rhythm. This is best done at the build time.

    dusterbenny – I will let you know when we need man power. There may be a small delay while we go through the funding applications.

    MrSynthpop
    Free Member

    WCA – I’m southampton based part of the time and while i lack even the most basic skillz to perform on a pump track i would be very happy to volunteer some time to help with any manual labour.

    GW
    Free Member

    haven’t read the thread so appologies if any of this has already been mentioned but if I was designing a downhill pump track I’d design it to require no pedalling at all (for good riders) or braking, basically have the first pump bumps/berms leading into doubles, tables etc. that get progressively larger, keep the gradient mellow using turns to control speed for example, and at the end of a big line an uphill facing berm into a 270deg berm back round to the next line to control speed. clever use of whoops/pump bumps to gain speed from rather than just gravity will allow you to build a longer more interesting track for the height/gradient of your hill too, also some straights need to have 2 lines IMO ie. a beginner line and a pro line. you’ll need a good rider and builder to do this well.

    WorldClassAccident
    Free Member

    GW – I have been reading Pump Track Nation which describes how to build such trails. I have been fiddling with the design so the trails go more laterally across the hill rather than down the trail like the last two designs (look back a page for pictures).

    I am trying to get 2, maybe three, trails with various lines. This will allow one to be more advanced than the other. I see the advanced one being a battle between your brain saying hit the brakes and your mind saying I can ride this. You will need to brake occasionally, or not pump so hard.

    Unfortunately fotopic is down at the moment so I can’t post my latest ideas.

Viewing 5 posts - 41 through 45 (of 45 total)

The topic ‘Guidelines for designing pump/gravity track’ is closed to new replies.