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I’ve found there’s places you can sell LTD for over 1m a ton within 10 jumps of Borann
Took mine to the Osanartar System, the Kuchemann Installation were buying slightly higher but cant dock their so had to go the planetary one at Shirley Depot which was buying slightly cheaper.
Just made 153 million doing, took me a while to get used to mining again but at least now I can buy a bigger ship but still not sure whether to go full combat or continue mining.
Well I'm halfway to the dogleg which appears to be equidistant between Barnards and the bubble. Got a couple of WW discoveries and DSS, few unique systems scanned. Enjoying the calm.
Mining the hard way still - trying to find my own stuff, but it's not that easy! Still about 6-10m/hour.
Also just discovered the remote play client for Mac, I can sit here and play whilst my Mrs is watching telly 🙂
Sneaky.
After four 300+ Ly trips I finally dropped the meta alloys off at Felicity's place. I got pulled by the same NPC (I think) in Trianguli sector and interdicted by a cmdr in an Anaconda at Deciat. I was waiting for it and followed my plan, four pips to shields (two to engines), boost as often as possible, while charging for a high wake to another system. Lost 2% hull.
Felicity has tweaked the ship so it's only three jumps home! Get back tomorrow for some mining I think, I fancy a Krait Phantom as my new exploration ship.
If anyone needs them I have 3 units of meta alloys which I haven't used.
Matt
Hello. Longtime listener, first time caller. Do i need to purchase(should i purchase) the commander pack and/or the horizons season pass?
Thanks in advance.
Horizons I think is worth having (gives access to engineers, planetary access, your first ship gets a docking computer and supercruise assist) - it was a game changer (pardon the pun) for me when I had my first flounce because I found it all a bit tricky. Started again with Horizons activated, and found it loads better. 🙂 Don't know what the commander pack is - but I'll look into it! 🙂
Minxed the Asp again last night - drinking and flying don't mix. 🙁
Edit: The commander pack just looks like paint jobs for a handful of ships, I wouldn't get too excited about that. 🙂
I'm gradually working my way through the Engineers.
So far I've unlocked Grade 5 mods for FSD, Thrusters, Power Disti, Hull Armour, Multicannons and Grade 4 for Power Plant. I'm close to unlocking the Grade 5 Shields guy and then I need to unlock Missiles lady (which I don't really use) so I can unlock Laser guy.
The idea is that once I have them unlocked and up to G5 I can pin the blueprint I need so I don't have to visit them again. The only flaw is you need to visit the engineer to apply experimental effects.
I use my AspX to gather up encoded and raw materials - I've now got a 67ly jump range I'm pretty much 3 jumps from anywhere in the bubble. I wonder if I can get it past 70!
I bought a Fer-De-Lance but to be honest I don't really like it. It turns like a dog compared to my Cheiftain and this is with A-rated everything.
I might try a dedicated anti-ganking build next for a laugh.
If I get rich enough I'll make an anti-ganker build and we could wing up vigilante style.
@Richmtb I think you can get the AspX over seventy, just but you will need to sacrifice modules or G5 lightweight a lot of stuff. For exploring you may not need to compromise too much. Let us know how you go on.
In true Singletrack style, building ships is one of my favourite things, so I'm upgrading the AspX to a Krait Phantom (I think they have niche value as well!). I only have the one engineer (Felicity), but I had done plenty of 'finding stuff' so I had enough materials to spam her up to level 3 without leaving the station.
Matt
I just run 'anti-gank' on all my ships now (I've even sacrificed some jump range on the AspX), basically a decent shield, hull strengthening and 1 shield booster.
I'm not going to be in a position to fight, but I am going to get away, even from cmdr El_Vile who was camped at Deciat yesterday.
Matt
I've read a few ideas about dedicated anti-ganking ships.
I've resigned myself to the fact I'm not good enough to go toe-to-toe with determined gankers so instead you try and spoil their fun and tie them up for a while.
The idea is you build something really fast but unarmed in an unlikely ship. The Orca seems popular.
Fly in open and get interdicted. Submit and then boost away - nothing will catch you because your engeered Orca can boost at well over 600!
Now loop round and interdict the guy who just tried to gank you. If they submit just boost away and repeat until they give up chasing your uncatchable ship and leave the system!
Nice! 🙂
I’ve read a few ideas about dedicated anti-ganking ships.
I read that the best strategy is having a ship that is as fast as possible and as heavy as possible, with as many shields as possible.
The gankers are expecting you to run or shoot. No one expects you to ram them.
Mass + speed = victory.
Disclaimer: Not actually played the game but done a bit of internet reading based on my curiosity being piqued by this thread. Can't actually decide if i'd love it or hate it yet.
I think there's fun to be had with Rich's method, though I think once you have escaped once they may not bother to interdict you a second time. Plenty of fun pulling them out of supercruise though.
If you look at the guys who are well known and were at the the top of the distant ganks leaderboard, like Harry Potter and Cpt Pelley, their ships are only going to get damaged by the same kind of build. They have no other use in the game really. Saying that, I actually think Distant Ganks was good 'role-playing' (plus the stats/final report were kind of cool). With any grand expansion/exploration there would be other groups wanting to take advantage/rob/steal/kill the participants, so to me it made sense.
I carry on in open treating players like those as NPCs of psychotic murderers. However they justify it there is no 'gameplay', because it is totally one-sided and there is no player interaction. We either run or get blown up. Actually fighting in their style, massively engineered ships, constantly jousting and ramming each other, does nothing for me, so I am unlikely to go down that road.
Just keep a lookout for those hollow symbols on the scanners!
Matt
If you are camping in Deciat waiting to kill people going to see Farseer, then you are just an arsehole.
Most people in Deciat will be visiting their first engineer - probably trying to get increased Jump Range for their AspX or similar. So rocking up in an engineered FDL or Chieftain and blowing them up isn't really sport.
So winding them up with an anti-ganking build seems like fair game.
If you are wanting to PvP in Shintara Dehzra then fair enough - its a permit locked system for players with a least 1 Elite rank - that's not killing noobs who don't know any better.
Well I am not finding mining satisfying.
Found three cores so far with LTDs, but nothing else. Spent an couple of hours last night and found 6t of sub surface deposits (figured how to work the sub surface displacement missiles), then paused the game and when I came back pirates turned up and killed me cos I already had the diamonds. It appears that the first time you enter a ring *in a session* it spawns the pirates.
Flew around quite a lot looking for double or triple hotspots, found nothing. I also don't seem to be able to get anything valuable out of hotspots other than LTD or VO. Stuff like Benitoite doesn't appear to actually be in the places where the DSS claims it is.
Where are you? Go to Borann and hit the LTD triple hotspot at Borann A2
I haven't heard much good about the sub-surface missile system, I don't think it's widely used.
Kato's right go to A2 in Borann. I'm there at the minute, dodging an elite Asp scout i have pissed off.
Matt
I'm there too...
And now elite.
😲
Gratz! 🙂
Congrats, exploring, trading or combat?
Jameson Memorial it is then!
Matt
Where are you? Go to Borann and hit the LTD triple hotspot at Borann A2
I know that's there. I kind of wanted to find my own stuff, but frustration got the better of me. I went there last night ready to mine.
I haven’t heard much good about the sub-surface missile system
It was good for me, the issue is finding enough sub-surface hotspots. What frustrates me about this sub-game is that there are too many false signals. The PWA is nearly useless, because it picks out anything with any minerals in it at all, and given the disparity in price between the cheap and expensive stuff the cheap stuff is utterly useless.
You should be able to tune the PWA to look for something specific. Then you'd get far fewer signals from it, but flying around pinging would be a lot easier to deal with than farting about with prospector limpets of which you have a limited supply.
I feel like I'm cheating a bit by mining there, but I want to have enough money to enjoy a long explore and it's a quick way to get trading Elite.
Once I've both of these, I'll leave it alone. Or until they nerf it at the next update!
Trading elite - easiest way.
Sub surface is the worst of both worlds, slow to do and not the rewards of core.
The triple spot is the best place to exclusively surface mine something quite valuable - all about flat out speed, normal surface mining isn't great. Remember that triple spot is mental, before that it was double spot painite that was the gold rush.
Core is the slowest (until you recognise the shapes) but gives a massive reward when done - generally a minimum of 10 tons of v valuable minerals.
I set up for core and surface. Fill the ship up with 80 Percent limpets as they are cheap and scoop up anything worth over 10k each in a refinery with loads of bins.
Steady, strangely therapeutic pottering in space.
If you want to spam cash, the triple spot and smash and grab mediums over 20 percent.
Once I’ve both of these, I’ll leave it alone. Or until they nerf it at the next update!
Doing exactly the same, managed another 300m last night and decided that was enough for now. Bought an FDL and decided to kit it out for hunting/combat missions as thats whats fun for me, although I'm having trouble with the power distribution, with weapons deployed I'm over the power threshold 🙁 Didn't have time to fully test it last night but before I logged off so I moved all my ships to Deciat just in case i need to go mining again and the engineer is in close proximity.
Who's been to space jail then?
I shot the cops by mistake (In my defense m'lud they were flying the same ships as the bad guys)
I got a small fine and thought nothing of it, went to pay it at the local station and I got flung in space klink!
Bought an FDL and decided to kit it out for hunting/combat missions as thats whats fun for me, although I’m having trouble with the power distribution, with weapons deployed I’m over the power threshold 🙁
With a 6A power plant you should be able to run whatever you like in an FDL, even all beams.
Heat is a different matter but with a decent powerplant you should have no issues powering everything
Purchased - Deluxe edition down from £39.99 to £13.49 on the Xbox store if you have Xbox Live Gold.
Standard edition is six quid for the next 6 days.
I have been to space jail three times, I think. The first time I was in the station, saw a chance to pay off a bounty, but ended up in jail about 60ly away!
Last night I suffered poor mission choice, dropped in (in my Cobra) on 7 ships, including three pythons. As I shot back I got bounty notifications, then when I ejected I woke up in the cooler after the rebuy.
I had some great tussles last night in the Cobra, an elite Asp Scout (really bad choice to open hostilities, those things turn really well), a mamba and a deadly type 7 were the standouts. I ended up running from the first two, but managed to take down the type 7 by basically flying 400m behind it as much as I could, multi-cannons on full chat. I think that close the chaff made no difference and they stayed locked.
With core mining, an optimal explosion will liberate about 8-16 chunks with about 6-12 surface deposits, I reckon each one is ~0.6t so 10-12t per core sounds reasonable.
Matt
Welcome Perchy, see you out there!
Matt
Sounds like I need to make an XBox wing then. I'll create one tonight
Purchased
Perchased, surely? 🙂 *smoothes moustache suavely*
Welcome aboard, enjoy. 🙂 I sprinted through the tutorials then found the game frustratingly hard - if I was starting again, I might do them a couple of times, there's lots of info and half of it didn't sink in for me first time round. 🙂
I got about 15-18t from one core probably twice.
Re learning - yes it's really confusing at first. The UI doesn't help. I played a bit, gave up for a few weeks, then went back as I'd paid £40 for it and didn't want to waste it. Glad I did.
Once you get the basics down.
Then this is the best quick start guide I've found:
And now elite.
Congratulations. I did it through missions and regular trading. Took ages, but I wasn’t in a rush. A bit like with the exploring I’m doing at the moment , I put Spotify on in the back ground and flew around space listening to music. Still haven’t tried mining, after two years of playing.
I only "rushed" it because I suspect it will be nerfed soonish.
Wife hates it, so I've actually put less hours in than I would generally with a game.
I just need arsenic, upgrade the fsd and I'm going for sol and sagA.
After that, I'll look at the trophies I guess (tea is one).
@molgrips not to wind you up, but the winner of D2EA's mine-a-ton mined 215t from station to sold in under 60 minutes for just over 203M credits!
Matt
Yeah my post wasn't a brag, more of a complaint!
With a 6A power plant you should be able to run whatever you like in an FDL, even all beams.
downgraded my beam lasers to burst and it seems ok now but im talking 25.10/25.20 deployed power usage with a 6a, 3/6 utility tools are shield banks so they are quite the hog.
Next plan is to try the AspX as my trading/exploring ship. Get the best fuel scool and go see some pretty sights.
20mCr bagged, now in 65mCr in the bank. Python, or something else? Keep saving?
Who finds mining relaxing? Threading my ship between all the floating chunks is stressful but not as much as flying back to a market with 45t of the most valuable cargo in the game on board.
I can’t thread my Anaconda round things. I just have to let things bounce off
I like my Python. I’ve kept it. Might move on my AspX as the Anaconda has a similar jump range when engineered, so I’ll use that for exploration
The Python is one of the most versatile ships in the game.
But you want enough cash to be able to A rate at least the thrusters and FSD.
Top tip.
Head over to Diaguandri - Ray Gateway for a 15% discount on all ships and modules at the station
XBox Squadron created.
Far Away Enterprises
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