ChrisL – no offence but you strike me more as being the type of kid who’d rarely leave his bedroom rather than hanging around arcades.
I did play in the arcade at Aberdeen beach a little, but mostly I played on my C64, or friends’ Spectrums. R-Type was converted to them but at the time the arcade original was to me just an unbelievably amazing looking thing I only saw in magazines.
Cougar – I totally understand why games back then were so biased to repetition and pattern learning, I just thought that my post was going on a bit and so decided not to mention it. 🙂
X-Com/UFO was an evolution of games such as Laser Squad and Lords of Chaos so it’s already been demonstrated once that the core concept can evolve beyond the initial hardware it was implemented on. Turn-based gaming might be an increasingly small market niche, though, and a late 90s sequel to X-Com suggests that it isn’t a format that can be made real-time easily.