Viewing 40 posts - 1 through 40 (of 81 total)
  • things you cannot stand in computer games.
  • racefaceec90
    Full Member

    those things that really annoy you in the game.

    1. loads of human enemies in adventure games (e.g uncharted/tomb raider e.t.c) for me the great thing about these type of games is the exploring aspect of them. i don’t mind the odd enemy shootout e.t.c. it’s just when you have to take on 100 odd gunmen to progress part an area (uncharted i’m looking at you). i really cannot stand these bits (no doubt because i’m rubbish at them).

    i have left playing an uncharted game till now because of it (my friend has them on his ps3/i thought the games are fantastic APART from all the gun battles you have to do in them.
    i’m not asking for them to disappear,just not so many of them.

    2. having to escort/keep alive an npc. i blinking hate these missions. most of the time the npc is as thick as a brick,and will happily walk into the line of fire of 30 gunmen.am terrible at these bits too.

    3. quick time events. if i wanted to do these i’d play guitar hero. they seem to be in a lot of games now.

    4. fetch quests. hey buddy can you travel to the end of the map for me and fetch my pipe of snarf that i dropped in the cavern of death.there’s a shiny gold coin in it for you 👿

    5.elastic band a.i in racing games (e.g the crew). if i have worked to gain a 2 minute lead in a 3 hour race,it sucks when the a.i suddenly gain the speed of bloodhound,and catch you like you are going backwards (and corners/laws of physics don’t apply to them either 👿

    will leave it there for now.

    cheekyget
    Free Member

    When 5 year olds find out about them when they start school …..and you don’t want your kid to be the one without…so you buy them a consol.then suddenly …your healthy active kid…changes….into ones that doesn’t move….much

    gravity-slave
    Free Member

    When the ghosts stop flashing just as you go round the corner, after eating the last pill

    When the frog falls off the log

    When you are docking and another craft comes out of the space station

    Duffer
    Free Member

    Rubbish sound; spending years developing a huge expansive world with millions of interesting objects, and then only employing 2 voice actors to account for the hundreds of NPCs. I’m talking about Bethesda, clearly.

    linearity; i like being able to wander off and explore places, instead of being shepherded down a set path. Half Life 2 for example.

    richmars
    Full Member

    That UFO that appears in Space Invaders and bombs you.
    Gets me every time.

    mikewsmith
    Free Member

    The way you need to get the tape volume just right for them to load.

    richmars
    Full Member

    The way you need to get the tape volume just right for them to load.

    No, when you’re typing in a huge game from PCW, but you’re misread the ,’s as .’s so it doesn’t work (syntax error at line 1).

    wicki
    Free Member

    Dumbing down to squeeze more money from subscribers so that all the challenge and sense of community is lost.

    slackalice
    Free Member

    Reminding the 12 year old that the real world is out there…

    spooky_b329
    Full Member

    Having to leave a flight simulator game loading in the cassette deck whilst we had tea, and most times it wouldn’t work due to the tape being stretched. And on the few occasions it did work we could never work out any of the controls! Commodore 16 🙂

    Ming the Merciless
    Free Member

    Forced save places, I want to be able to save at anytime.

    Oh and “Snake…………..”

    gravity-slave
    Free Member

    Trying to free up RAM with a boot disc and custom config.sys and autoexec.bat files.

    wilko1999
    Free Member

    Infinitely respawning enemies until you reach a certain pre-determined point

    martinhutch
    Full Member

    Walk-through cut-scenes that just take forever. Got bored with Metro Redux because of the endless tramping through trading stations.

    Drac
    Full Member

    In game music.

    It’s the first thing to be switched off in the options.

    bearnecessities
    Full Member

    Ahem. Killer Instinct 2?!

    steveoath
    Free Member

    Trying to sidelosds snes9x onto my fire TV.

    FeeFoo
    Free Member

    Cut scenes.
    My boy loves em and insists they build the story. Which is true but they bore me senseless.
    Just wanna plaaaaaay.

    gwaelod
    Free Member

    Crap sequels like Jet Set Willy

    shindiggy
    Free Member

    Regenerative health, enemy respawns, driving aids,

    muppetWrangler
    Free Member

    Going against the trend here but I hate the games where you just wander around a giant open world environment exploring. Give me distinct missions and give me stuff to shoot. I can wander around in the real world, shooting things is more problematic.

    And that moment in Galaxians when you’re in a corner and the alien ship veers from the course you expected and heads straight for you.

    Smudger666
    Full Member

    Game developers who can’t see that they have reached something close to perfect and keep adding unrealistic bells and whistles in the next two releases to keep the 12 year old run n gun crowd happy. COD MW2.

    Game developers not realising the huge market for a realistic simulation, not a shoot em up.

    squirrelking
    Free Member

    Planetside 2. I’ll leave it at that really…

    lazybike
    Free Member

    I don’t like how they make them really easy for the kids to play and really hard for the adults to play.. 🙂

    akira
    Full Member

    The inability to climb onto a platform that’s a foot high or traverse a slight slope.

    MrsToast
    Free Member

    Escort missions, particularly when the NPC’s AI is dumb as a post and they’re not even a likeable character. Yes, Ashley from Resident Evil 4, I’m looking at you.

    Games where you see an awesome plate armour set on a male character, get it for your female character and it turns into a Vegas stripper outfit.

    Games that make it awkward to mute other players when playing online.

    THE BLUE SHELL.

    Games that cost £50, but also have F2P grinding mechanics and microtransactions that the game design has clearly been built around. Paying for DLC or expansion packs I have absolutely no problem with, and I obviously have no problem with F2P (as I’m a games designer in a mobile games studio), but charging full price for a F2P style IAP-riddled experience that I’ve just paid full price for? GET OUT.

    Games with inconsistent difficulty curves, where you’ll breezing through, then suddenly hit an incredibly frustrating section that takes multiple trial and error to get past. When I was younger, I used to pride myself on completing every challenge on the hardest difficulty levels (Dante Must Die mode in Devil May Cry, completing Resident Evil games in less than three hours, with minimal saving and not using health packs to unlock better weapons, and before that pretty much all Speccy and C64 games, etc) but now? AINT NOBODY GOT TIME FOR THAT.

    Cougar
    Full Member

    Unskippable cutscenes. Unforgivable, and really really annoying especially on repeat play-throughs (or when you die repeatedly on a difficult bit and have to watch the same scene over and over and over).

    Side “quests” that involve you collecting 200 posters / feathers / assorted tattery for very little gain other than hemorrhaging time.

    rumbledethumps
    Free Member

    Skool Daze.The inability to bunk from Mr Wackers exam room and leave the school completely. Developers dropped a bollock there.

    squirrelking
    Free Member

    Side “quests” that involve you collecting 200 posters / feathers / assorted tattery for very little gain other than hemorrhaging time.

    *sigh* I’m just hitting those bits of GTA V now

    mtbtom
    Free Member

    Am tiring of open-world games littered with repetitive ‘busy work’ icons. Would like a good long story in an open world without all the distractions.

    Cougar
    Full Member

    Playing Assassin’s Creed 3 currently. It’s great in many ways, but the amount of pointless shite in there is incredible. I’m currently wandering round unlocking ‘fast travel’ points; I’d probably have spent less time actually running to where I want to go on the map than the time I’ve already spent mincing about in sewers unlocking the shortcuts.

    andytherocketeer
    Full Member

    internet connectivity.

    deadkenny
    Free Member

    richmars – Member
    No, when you’re typing in a huge game from PCW, but you’re misread the ,’s as .’s so it doesn’t work (syntax error at line 1).

    Typing it in for an hour, get to the end and accidentally breathe on the ZX81 ram pack and the thing crashes so you have to start again.

    _tom_
    Free Member

    Unskippable cut scenes for sure. Tbh I get bored of most games quite quickly as it is so cut scenes don’t help.

    Most RPGs if I’m honest – lots of walking around and leveling up required but not enough action or puzzles to keep my interest. Can’t stand the elder scrolls games.

    I hate the big shootouts in games like tomb raider as well, I really loved the one they brought out a few years ago until a big shootout with guys with grenades and stuff which killed it for me. Are there any games like this which don’t have the big shootouts and stuff? I like just exploring and solving puzzles with the odd bit of killing, preferably stealthily – way more fun! Maybe new MGS?

    deadkenny
    Free Member

    MMORPGs I just don’t have time for and the tedious questing and levelling is just well tedious. Then you find everyone else is cheating. I like the exploring though.

    Online multiplayer action stuff I’m too old for. Join the game and within 10 seconds some kid has killed me. They also seem to have a tonne of shortcuts or hacks to do things quickly that I never understand.

    Give me stuff like Dark Forces, Doom, Quake, Duke Nukem 😀 . I kind of gave up on games after that, aside from a bit of GTA on PS2 and Lego games on the Wii.

    IvanDobski
    Free Member

    Cutscenes.

    Cutscenes in which someone behind the door gets the drop on you despite you previously despatching hundreds of enemies in worse circumstances. Far Cry – all of them.

    Memory tests – when there’s no way of beating the game other than by trial, error and memory. Gears of War has a few of these – the “kracken” thing drove me mad just repeating it over and over till eventually you knew to just dodge right, right, left, stay still etc.

    deadkenny
    Free Member

    Another one… Dragon’s Lair in the arcade. Used to cost 50p a go, based on a laserdisc that presented scenes, move the joystick one direction or another to move to the next scene and get it wrong, dead. 50p gone in a few seconds. 😡

    Cougar
    Full Member

    Rubbish maps. Spending ages wandering aimlessly about looking for a person or item with no indication of where you should be headed. I’m looking at you again, AC3.

    Lazy pathing. Nothing more frustrating than playing a double-hard ninja bastard who can’t go somewhere because there’s a blade of grass or a couple of pebbles in the way.

    Cougar
    Full Member

    Oh, and,

    Bug-ridden games. Understandable with a massive sprawling game on release but unforgivable when you get stuck in the scenery in a game that’s been out a year and still not patched.

    Can probably add “crap camera angles” to that list too.

    FuzzyWuzzy
    Full Member

    The thing that really bugs me these days is the pay-to-play model of most mobile games. I don’t actually mind paying a lot for a really good game, don’t even mind be charged for content updates (as long as it’s reasonable vfm) but charging for ‘energy’ just to carry on playing or for items that you need to be competitive in PvP is just shite. Unfortunately it’s not going to change as long as people keep throwing money at this sort of game.

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